Journey to the Center of the Earth: Jules Verne's Adventure as Mixed-Reality Theater in Augsburg


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Jules Verne's World Tour to the Earth's Core as Mixed-Reality Theater
On December 16, 2026, the State Theater Augsburg invites you to an extraordinary literary experience at the Kühlergebäude in the Gaswerk. Journey to the Center of the Earth combines Jules Verne's adventure classic with acting, music, digital visuals, and spatial illusion.
A Classic of World Literature Becomes an Immersive Expedition
At the center of the production are Professor Otto Lidenbrock, his nephew Axel, and the mountain guide Hans Bjelke. Their journey takes them deeper into an unknown world through the Icelandic volcano Snæfellsjökull. The mixed-reality play not only makes this expedition visible but also expands the perception of the stage space through modern AR glasses.
Jules Verne Between Adventure Novel and Vision of the Future
Jules Verne is considered one of the defining authors of early science fiction. His literary imagination united scientific curiosity, technological visions, and great adventures. The Augsburg production preserves the historical character of the novel and places a contemporary digital aesthetic against it. Thus, an exciting dialogue arises between the 19th century and the presentation possibilities of digital theater.
Language, Music, and Digital Visual Worlds
The reading atmosphere of this stage adaptation emerges from the interplay of acting, live music, and virtual spaces. Gerald Fiedler plays Professor Lidenbrock, Florian Mania embodies Axel, and Wiard Witholt takes on the role of Hans. At the piano, Volker Hiemeyer or Michael Wagner accompany the events. The linguistic precision of the adventure novel meets physical play and a sensually experienced media aesthetics.
A Production of the State Theater Augsburg
Directed by Lukas Joshua Baueregger. The digital worlds are the responsibility of Benjamin Seuffert, Finn Pfeilschifter, and Corinna Wörle; set and costumes are by Rosa Wallbrecher, and dramaturgy by Sophie Walz. The production opens a new chapter in the digital department and shows how literary classics are re-examined through technological means.
Conclusion: Literature as a Walkable Experience Space
The audience can expect an approximately 80-minute mixed-reality play without a break, an author encounter with Jules Verne, and a theater experience between adventure, science fiction, and media art. Those who wish to experience literature not only by reading but also through voice, space, and image will discover an unusual journey into the world's interior at the Gaswerk.
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